StereoSGBM
Objective-C
@interface StereoSGBM : StereoMatcher
Swift
class StereoSGBM : StereoMatcher
The class implements the modified H. Hirschmuller algorithm CITE: HH08 that differs from the original one as follows:
- By default, the algorithm is single-pass, which means that you consider only 5 directions instead of 8. Set mode=StereoSGBM::MODE_HH in createStereoSGBM to run the full variant of the algorithm but beware that it may consume a lot of memory.
- The algorithm matches blocks, not individual pixels. Though, setting blockSize=1 reduces the blocks to single pixels.
- Mutual information cost function is not implemented. Instead, a simpler Birchfield-Tomasi sub-pixel metric from CITE: BT98 is used. Though, the color images are supported as well.
- Some pre- and post- processing steps from K. Konolige algorithm StereoBM are included, for example: pre-filtering (StereoBM::PREFILTER_XSOBEL type) and post-filtering (uniqueness check, quadratic interpolation and speckle filtering).
@note - (Python) An example illustrating the use of the StereoSGBM matching algorithm can be found at opencv_source_code/samples/python/stereo_match.py
Member of Calib3d
-
Declaration
Objective-C
@property (class, readonly) int MODE_SGBM
Swift
class var MODE_SGBM: Int32 { get }
-
Declaration
Objective-C
@property (class, readonly) int MODE_HH
Swift
class var MODE_HH: Int32 { get }
-
Declaration
Objective-C
@property (class, readonly) int MODE_SGBM_3WAY
Swift
class var MODE_SGBM_3WAY: Int32 { get }
-
Declaration
Objective-C
@property (class, readonly) int MODE_HH4
Swift
class var MODE_HH4: Int32 { get }
-
+create:
numDisparities: blockSize: P1: P2: disp12MaxDiff: preFilterCap: uniquenessRatio: speckleWindowSize: speckleRange: mode: Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize P1:(int)P1 P2:(int)P2 disp12MaxDiff:(int)disp12MaxDiff preFilterCap:(int)preFilterCap uniquenessRatio:(int)uniquenessRatio speckleWindowSize:(int)speckleWindowSize speckleRange:(int)speckleRange mode:(int)mode;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32, P1: Int32, P2: Int32, disp12MaxDiff: Int32, preFilterCap: Int32, uniquenessRatio: Int32, speckleWindowSize: Int32, speckleRange: Int32, mode: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range.
P1
The first parameter controlling the disparity smoothness. See below.
P2
The second parameter controlling the disparity smoothness. The larger the values are, the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively).
disp12MaxDiff
Maximum allowed difference (in integer pixel units) in the left-right disparity check. Set it to a non-positive value to disable the check.
preFilterCap
Truncation value for the prefiltered image pixels. The algorithm first computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function.
uniquenessRatio
Margin in percentage by which the best (minimum) computed cost function value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough.
speckleWindowSize
Maximum size of smooth disparity regions to consider their noise speckles and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range.
speckleRange
Maximum disparity variation within each connected component. If you do speckle filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough.
mode
Set it to StereoSGBM::MODE_HH to run the full-scale two-pass dynamic programming algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
+create:
numDisparities: blockSize: P1: P2: disp12MaxDiff: preFilterCap: uniquenessRatio: speckleWindowSize: speckleRange: Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize P1:(int)P1 P2:(int)P2 disp12MaxDiff:(int)disp12MaxDiff preFilterCap:(int)preFilterCap uniquenessRatio:(int)uniquenessRatio speckleWindowSize:(int)speckleWindowSize speckleRange:(int)speckleRange;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32, P1: Int32, P2: Int32, disp12MaxDiff: Int32, preFilterCap: Int32, uniquenessRatio: Int32, speckleWindowSize: Int32, speckleRange: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range.
P1
The first parameter controlling the disparity smoothness. See below.
P2
The second parameter controlling the disparity smoothness. The larger the values are, the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively).
disp12MaxDiff
Maximum allowed difference (in integer pixel units) in the left-right disparity check. Set it to a non-positive value to disable the check.
preFilterCap
Truncation value for the prefiltered image pixels. The algorithm first computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function.
uniquenessRatio
Margin in percentage by which the best (minimum) computed cost function value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough.
speckleWindowSize
Maximum size of smooth disparity regions to consider their noise speckles and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range.
speckleRange
Maximum disparity variation within each connected component. If you do speckle filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
+create:
numDisparities: blockSize: P1: P2: disp12MaxDiff: preFilterCap: uniquenessRatio: speckleWindowSize: Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize P1:(int)P1 P2:(int)P2 disp12MaxDiff:(int)disp12MaxDiff preFilterCap:(int)preFilterCap uniquenessRatio:(int)uniquenessRatio speckleWindowSize:(int)speckleWindowSize;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32, P1: Int32, P2: Int32, disp12MaxDiff: Int32, preFilterCap: Int32, uniquenessRatio: Int32, speckleWindowSize: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range.
P1
The first parameter controlling the disparity smoothness. See below.
P2
The second parameter controlling the disparity smoothness. The larger the values are, the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively).
disp12MaxDiff
Maximum allowed difference (in integer pixel units) in the left-right disparity check. Set it to a non-positive value to disable the check.
preFilterCap
Truncation value for the prefiltered image pixels. The algorithm first computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function.
uniquenessRatio
Margin in percentage by which the best (minimum) computed cost function value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough.
speckleWindowSize
Maximum size of smooth disparity regions to consider their noise speckles and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize P1:(int)P1 P2:(int)P2 disp12MaxDiff:(int)disp12MaxDiff preFilterCap:(int)preFilterCap uniquenessRatio:(int)uniquenessRatio;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32, P1: Int32, P2: Int32, disp12MaxDiff: Int32, preFilterCap: Int32, uniquenessRatio: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range.
P1
The first parameter controlling the disparity smoothness. See below.
P2
The second parameter controlling the disparity smoothness. The larger the values are, the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively).
disp12MaxDiff
Maximum allowed difference (in integer pixel units) in the left-right disparity check. Set it to a non-positive value to disable the check.
preFilterCap
Truncation value for the prefiltered image pixels. The algorithm first computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function.
uniquenessRatio
Margin in percentage by which the best (minimum) computed cost function value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize P1:(int)P1 P2:(int)P2 disp12MaxDiff:(int)disp12MaxDiff preFilterCap:(int)preFilterCap;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32, P1: Int32, P2: Int32, disp12MaxDiff: Int32, preFilterCap: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range.
P1
The first parameter controlling the disparity smoothness. See below.
P2
The second parameter controlling the disparity smoothness. The larger the values are, the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively).
disp12MaxDiff
Maximum allowed difference (in integer pixel units) in the left-right disparity check. Set it to a non-positive value to disable the check.
preFilterCap
Truncation value for the prefiltered image pixels. The algorithm first computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function. value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize P1:(int)P1 P2:(int)P2 disp12MaxDiff:(int)disp12MaxDiff;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32, P1: Int32, P2: Int32, disp12MaxDiff: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range.
P1
The first parameter controlling the disparity smoothness. See below.
P2
The second parameter controlling the disparity smoothness. The larger the values are, the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively).
disp12MaxDiff
Maximum allowed difference (in integer pixel units) in the left-right disparity check. Set it to a non-positive value to disable the check. computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function. value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize P1:(int)P1 P2:(int)P2;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32, P1: Int32, P2: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range.
P1
The first parameter controlling the disparity smoothness. See below.
P2
The second parameter controlling the disparity smoothness. The larger the values are, the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively). disparity check. Set it to a non-positive value to disable the check. computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function. value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize P1:(int)P1;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32, P1: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range.
P1
The first parameter controlling the disparity smoothness. See below. the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively). disparity check. Set it to a non-positive value to disable the check. computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function. value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities blockSize:(int)blockSize;
Swift
class func create(minDisparity: Int32, numDisparities: Int32, blockSize: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16.
blockSize
Matched block size. It must be an odd number >=1 . Normally, it should be somewhere in the 3..11 range. the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively). disparity check. Set it to a non-positive value to disable the check. computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function. value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity numDisparities:(int)numDisparities;
Swift
class func create(minDisparity: Int32, numDisparities: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
numDisparities
Maximum disparity minus minimum disparity. The value is always greater than zero. In the current implementation, this parameter must be divisible by 16. somewhere in the 3..11 range. the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively). disparity check. Set it to a non-positive value to disable the check. computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function. value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
Declaration
Objective-C
+ (nonnull StereoSGBM *)create:(int)minDisparity;
Swift
class func create(minDisparity: Int32) -> StereoSGBM
Parameters
minDisparity
Minimum possible disparity value. Normally, it is zero but sometimes rectification algorithms can shift images, so this parameter needs to be adjusted accordingly. zero. In the current implementation, this parameter must be divisible by 16. somewhere in the 3..11 range. the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 > P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8*number_of_image_channels*blockSize*blockSize and 32*number_of_image_channels*blockSize*blockSize , respectively). disparity check. Set it to a non-positive value to disable the check. computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function. value should “win” the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W*H*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false .
The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
-
Creates StereoSGBM object
rectification algorithms can shift images, so this parameter needs to be adjusted accordingly. zero. In the current implementation, this parameter must be divisible by 16. somewhere in the 3..11 range. the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1 between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor pixels. The algorithm requires P2 \> P1 . See stereo_match.cpp sample where some reasonably good P1 and P2 values are shown (like 8\*number_of_image_channels\*blockSize\*blockSize and 32\*number_of_image_channels\*blockSize\*blockSize , respectively). disparity check. Set it to a non-positive value to disable the check. computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval. The result values are passed to the Birchfield-Tomasi pixel cost function. value should "win" the second best value to consider the found match correct. Normally, a value within the 5-15 range is good enough. and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the 50-200 range. filtering, set the parameter to a positive value, it will be implicitly multiplied by 16. Normally, 1 or 2 is good enough. algorithm. It will consume O(W\*H\*numDisparities) bytes, which is large for 640x480 stereo and huge for HD-size pictures. By default, it is set to false . The first constructor initializes StereoSGBM with all the default parameters. So, you only have to set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter to a custom value.
Declaration
Objective-C
+ (nonnull StereoSGBM *)create;
Swift
class func create() -> StereoSGBM
-
Declaration
Objective-C
- (int)getMode NS_SWIFT_NAME(getMode());
Swift
func getMode() -> Int32
-
Declaration
Objective-C
- (int)getP1 NS_SWIFT_NAME(getP1());
Swift
func getP1() -> Int32
-
Declaration
Objective-C
- (int)getP2 NS_SWIFT_NAME(getP2());
Swift
func getP2() -> Int32
-
Declaration
Objective-C
- (int)getPreFilterCap NS_SWIFT_NAME(getPreFilterCap());
Swift
func getPreFilterCap() -> Int32
-
Declaration
Objective-C
- (int)getUniquenessRatio NS_SWIFT_NAME(getUniquenessRatio());
Swift
func getUniquenessRatio() -> Int32
-
Declaration
Objective-C
- (void)setMode:(int)mode NS_SWIFT_NAME(setMode(mode:));
Swift
func setMode(mode: Int32)
-
Declaration
Objective-C
- (void)setP1:(int)P1 NS_SWIFT_NAME(setP1(P1:));
Swift
func setP1(P1: Int32)
-
Declaration
Objective-C
- (void)setP2:(int)P2 NS_SWIFT_NAME(setP2(P2:));
Swift
func setP2(P2: Int32)
-
Declaration
Objective-C
- (void)setPreFilterCap:(int)preFilterCap NS_SWIFT_NAME(setPreFilterCap(preFilterCap:));
Swift
func setPreFilterCap(preFilterCap: Int32)
-
Declaration
Objective-C
- (void)setUniquenessRatio:(int)uniquenessRatio NS_SWIFT_NAME(setUniquenessRatio(uniquenessRatio:));
Swift
func setUniquenessRatio(uniquenessRatio: Int32)