GrayworldWB
Objective-C
@interface GrayworldWB : WhiteBalancer
Swift
class GrayworldWB : WhiteBalancer
Gray-world white balance algorithm
This algorithm scales the values of pixels based on a gray-world assumption which states that the average of all channels should result in a gray image.
It adds a modification which thresholds pixels based on their saturation value and only uses pixels below the provided threshold in finding average pixel values.
Saturation is calculated using the following for a 3-channel RGB image per pixel I and is in the range [0, 1]:
A threshold of 1 means that all pixels are used to white-balance, while a threshold of 0 means no pixels are used. Lower thresholds are useful in white-balancing saturated images.
Currently supports images of type REF: CV_8UC3 and REF: CV_16UC3.
Member of Xphoto
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Maximum saturation for a pixel to be included in the gray-world assumption
Declaration
Objective-C
- (float)getSaturationThreshold;
Swift
func getSaturationThreshold() -> Float
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getSaturationThreshold - see:
-getSaturationThreshold:
Declaration
Objective-C
- (void)setSaturationThreshold:(float)val;
Swift
func setSaturationThreshold(val: Float)